| < Прошлое обращение (0001721) | Следующее обращение (0001723) > | ||||
| ID | Категория | Критичность | Воспроизводимость | Дата добавления | Обновлено |
| 0001722 | [S.T.A.L.K.E.R.: Тень Чернобыля] | авария | случайно | 13 января 2005 19:50 | 14 января 2005 10:47 |
| Автор | Prof | Режим доступа | общедоступный | ||
| Приоритет | важный | Решение | открыт | Платформа | |
| Статус | закрыт | OS | |||
| Прогноз | нет | Версия OS | |||
| ETA | 19 января 2038 05:14 | Подверсия продукта | |||
| Сводка | 0001722: Вылет при рождении после серии stop-ов. mdmp файла не создало | ||||
| Описание | Adding Story item ID [5], Object [stalker0004] at level [l01_escape]
Adding Story item ID [5], Object [stalker0004] at level [l01_escape] Adding Story item ID [5], Object [stalker0004] at level [l01_escape] ! [LUA] CGameObject : cannot call [get_current_patrol_point_index()]! ! [LUA] 0 : [C ] get_current_point_index ! [LUA] 1 : [Lua] ...\x-ray\stalker$\gamedata\scripts\xr_motivator.script(21) : ***STOP*** file 'X:\SOURCES\XRGAME\patrol_path_params.cpp', line 74. ***Reason***: *** Assertion failed *** Expression: m_path->vertex(index) ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C] [C](-1) : ! [LUA] 1 : [C ] flags ! [LUA] patrol:flags() threw an exception ! [LUA] CGameObject : cannot call [get_current_patrol_point_index()]! ! [LUA] 0 : [C ] get_current_point_index ! [LUA] 1 : [Lua] ...\x-ray\stalker$\gamedata\scripts\xr_motivator.script(21) : ***STOP*** file 'X:\SOURCES\XRGAME\patrol_path_params.cpp', line 74. ***Reason***: *** Assertion failed *** Expression: m_path->vertex(index) ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C] [C](-1) : ! [LUA] 1 : [C ] flags ! [LUA] patrol:flags() threw an exception ! [LUA] CGameObject : cannot call [get_current_patrol_point_index()]! ! [LUA] 0 : [C ] get_current_point_index ! [LUA] 1 : [Lua] ...\x-ray\stalker$\gamedata\scripts\xr_motivator.script(21) : ***STOP*** file 'X:\SOURCES\XRGAME\patrol_path_params.cpp', line 74. ***Reason***: *** Assertion failed *** Expression: m_path->vertex(index) ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C] [C](-1) : ! [LUA] 1 : [C ] flags ! [LUA] patrol:flags() threw an exception ! [LUA] CGameObject : cannot call [get_current_patrol_point_index()]! ! [LUA] 0 : [C ] get_current_point_index ! [LUA] 1 : [Lua] ...\x-ray\stalker$\gamedata\scripts\xr_motivator.script(21) : ***STOP*** file 'X:\SOURCES\XRGAME\patrol_path_params.cpp', line 74. ***Reason***: *** Assertion failed *** Expression: m_path->vertex(index) ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C] [C](-1) : ! [LUA] 1 : [C ] flags ! [LUA] patrol:flags() threw an exception * Destroying script thread avi_start ! [LUA] CGameObject : cannot call [get_current_patrol_point_index()]! ! [LUA] 0 : [C ] get_current_point_index ! [LUA] 1 : [Lua] ...\x-ray\stalker$\gamedata\scripts\xr_motivator.script(21) : ***STOP*** file 'X:\SOURCES\XRGAME\patrol_path_params.cpp', line 74. ***Reason***: *** Assertion failed *** Expression: m_path->vertex(index) ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C] [C](-1) : ! [LUA] 1 : [C ] flags ! [LUA] patrol:flags() threw an exception ! [LUA] CGameObject : cannot call [get_current_patrol_point_index()]! ! [LUA] 0 : [C ] get_current_point_index ! [LUA] 1 : [Lua] ...\x-ray\stalker$\gamedata\scripts\xr_motivator.script(21) : ***STOP*** file 'X:\SOURCES\XRGAME\patrol_path_params.cpp', line 74. ***Reason***: *** Assertion failed *** Expression: m_path->vertex(index) ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C] [C](-1) : ! [LUA] 1 : [C ] flags ! [LUA] patrol:flags() threw an exception ! [LUA] CGameObject : cannot call [get_current_patrol_point_index()]! ! [LUA] 0 : [C ] get_current_point_index ! [LUA] 1 : [Lua] ...\x-ray\stalker$\gamedata\scripts\xr_motivator.script(21) : ***STOP*** file 'X:\SOURCES\XRGAME\patrol_path_params.cpp', line 74. ***Reason***: *** Assertion failed *** Expression: m_path->vertex(index) ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C] [C](-1) : ! [LUA] 1 : [C ] flags ! [LUA] patrol:flags() threw an exception ! [LUA] CGameObject : cannot call [get_current_patrol_point_index()]! ! [LUA] 0 : [C ] get_current_point_index ! [LUA] 1 : [Lua] ...\x-ray\stalker$\gamedata\scripts\xr_motivator.script(21) : ***STOP*** file 'X:\SOURCES\XRGAME\patrol_path_params.cpp', line 74. ***Reason***: *** Assertion failed *** Expression: m_path->vertex(index) ! [LUA] SCRIPT RUNTIME ERROR ! [LUA] 0 : [C] [C](-1) : ! [LUA] 1 : [C ] flags ! [LUA] patrol:flags() threw an exception Destroying binded object esc_vagon_wounded Destroying binded object escape_stalker_veteran3 Destroying binded object escape_stalker_veteran2 Destroying binded object escape_stalker_veteran1 Adding Story item ID [5], Object [stalker0004] at level [l01_escape] Adding Story item ID [5], Object [stalker0004] at level [l01_escape] Adding Story item ID [5], Object [stalker0004] at level [l01_escape] ! [LUA] CGameObject : cannot call [get_current_patrol_point_index()]! ! [LUA] 0 : [C ] get_current_point_index ! [LUA] 1 : [Lua] ...\x-ray\stalker$\gamedata\scripts\xr_motivator.script(21) : ***STOP*** file 'X:\SOURCES\XRGAME\patrol_path_params.cpp', line 74. ***Reason***: *** Assertion failed *** Expression: m_path->vertex(index) |
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| Шаги по воспроизведению | |||||
| Дополнительная информация | |||||
| Присоединенные файлы | |||||
Комментарии |
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(0001570)
Zmey 14 января 2005 10:46 |
Это было в течение минут 20, когда я для Джима раскомментарил сбоящий кусок кода. Уже убрал. |